|MARK HAUENSTEIN||PROJECTS | ABOUT | CONTACT|
|AUDIO SHAKER / DEVELOPMENT
January 2004 / Mark Hauenstein & Tom Jenkins
An exploration of form was crucial, to give the object tactility, and to communicate the right affordances. People have to imagine the possibility of trapping sound in the audio shaker. We wanted to create a handheld void, if a sound is loud enough it will fall in and be trapped.